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Sphinx and the Cursed Mummy

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Sphinx and the Cursed Mummy
Sphinx and the Cursed Mummy Coverart
North American PS2 cover art
Developer(s) Eurocom
Publisher(s) THQ
Platform(s) GameCube, Mobile phone, Xbox, PlayStation 2
Release date(s) NA November 10th, 2003PAL February 20th, 2004Mobile
August 19th, 2004
Genre(s) Action-adventure
Mode(s) Single-player
Ratings ESRB: T
PEGI: 12+

Sphinx and the Cursed Mummy is an original 3rd person action-adventure video game, inspired by the mythology of Ancient Egypt for the Xbox, PlayStation 2 and Nintendo GameCube consoles. The game was developed by Eurocom and published by THQ. It was released on November 10th, 2003 in North America and on February 20th, 2004 in the PAL region. A mobile version was released on August 19th, 2004.

OverviewEdit

In Sphinx and the Cursed Mummy, you play the role of the demi-god, Sphinx, and the undead corpse of Tutankhamen. The game starts with the player controlling Sphinx on a simple mission: Retrieve the Blade of Osiris, and return to your master, Imhotep. However, the plot soon progresses into disaster, and both Sphinx and the mummy are sent on a much greater quest. While on the adventure, players will need to obtain many items to complete the many challenges in the game to defeat Set, the god of chaos.

CharactersEdit

SphinxEdit

Sphinx is the primary hero of this game as you spend most of your time playing as him, however, very little of his past actions, family or history is revealed within the game. As is stated above; this enigmatic character is an enthusiastic demi-god, though has a mostly human appearance, other than having a small tail. Sphinx is portrayed as relatively athletic, however, throughout the course of the game Sphinx's abilities will be upgraded through the collection and use of magical artifacts. Most of these magical artifacts are found within the linear missions and are generally needed to progress throughout the game. Sphinx is the apprentice of the character Imhotep, the character who sent you on your first mission as stated above. Throughout the game Sphinx receives assistance and instructions from a variety of non-playable characters to accomplish the main aims of the game, id est; retrieve the three lost magical crowns, restore the waning power of the god Osiris, and to fulfill the ancient prophecy of Ra.

The Cursed MummyEdit

The Mummy is the other, albeit unlikely, hero and the only other playable character in the game. The Mummy is revealed to be a fictional representation of Prince Tutankhamen of Luxor. Tutankhamen is the victim of an unnamed magical ritual which results in the almost instantaneous mummification and extraction of what appears to be his 'life force.' The energy depicted in one of the game's early cutscenes shows the energy leaving Tutankhamen's manacled body and entering several Canopic Vases. These vases constitute one of Sphinx's main objectives; he must collect and send the Canopic Vases to the Mummy via an enchanted basket- appropriately named Bas-Ket- so Tutankhamen can achieve various goals through stealth. The Mummy is described as young, inexperienced and naive within the Instruction Manual. Tutankhamen does not do much fighting; his character requires the player's use of logic and lateral thinking to solve puzzles. Being undead, the Mummy is able to endure a host of attacks as well as possessing several unique abilities. These abilities alter and present themselves in a way which will help the player to achieve the set goals.

The Mummy's Abilities Edit

Triple Mummy Some times the mummy will be cut into three pieces by a set of cutters. This ability allows the Mummy to split into three separate entities and perform a variety of tasks. The player is then able to use each mummy in turn to achieve a singular goal. Switching between the three apparitions is done by using the 'Swap' tool found on the control display in the top right-hand corner of the screen. This ability is unique because as it has no Ability Bar denoting how long the ability can be sustained. Therefore, it can be assumed that the Mummy may remain split for the remainder of the mission.

Paper-Thin Mummy At times the Mummy is caught in between crushing walls causing him to become paper-thin and slip through tight spaces. He can be blown by fans in this form. Ends after a certain amount of time.

Fire Mummy When the Mummy is encased in flames, he will catch alight as well. While on fire, he runs as though in a state of panic. This ability then acts as a 'walking lighter' which allows the Mummy to burn flammable obstacles such as wooden fences. It also allows him to walk on lava and navigate safely through flames. This ability is 'doused' when the Mummy touches water. Ends after a certain amount of time.

Electric Mummy This ability turns the Mummy into a walking conduit for electricity. In this state, both his running and his idle animation are jerky and imply that the electricity are causing his undead muscles to spasm. This can then be used to activate inoperable machinery and electrocute enemies. Like the fire ability, the electricity will disperse as soon as the Mummy touches water. Ends after a certain amount of time.

Smoke Mummy Once incinerated, this ability allows the Mummy to walk through corporeal objects. Thus the Mummy can walk through any obstacle, excluding boundary walls, unhindered. Ends after a certain amount of time.

Bat Mummy Whenever Tutankhamen stands in front of special statues, he will be transformed into a skeletal bat. He can fly, but as he lacks legs in this form, this is his only mode of travel. Standing in front of similar statues can change him back. Ends after a certain amount of time.

Story Edit

At the beginning of the game, Sphinx's ally Horus, a fellow demi-god with the head of an eagle, is aiding Sphinx in his quest to retrieve the Blade of Osiris, but is shot at by the Eye of Ra tower and is thought to be killed. Sphinx acquires the Blade, along with a Mysterious Amulet, but upon attempting to return to Imhotep, the Eye fires at him, knocking him into a small room with just a portal and a locked door. As the door cannot be opened, Sphinx offers the Amulet to the portal, which the patron deity of the portal accepts, and is transported to a then-unknown location.

Sphinx and the Cursed Mummy music - Main Theme01:24

Sphinx and the Cursed Mummy music - Main Theme

Sphinx and the Cursed Mummy Main Theme.

The setting changes and the Mummy, premortem, is introduced in his palace. It is his birthday and, while exploring the castle, it becomes apparent that his brother, Akhenaten, is plotting something. His fiance, Nefertiti, discovers a letter about the plot but says that she will tell him what it says in a more secret place. However, that time never comes, as Akhenaten and his advisor, Menes, perform a mysterious ritual that turns Tut into a mummy.

Sphinx teleports into the Luxor Pyramid and battles some skeleton warriors while acquiring the Shield of Osiris and another Amulet on the way to the room where Tut is being mummified. He disrupts the ritual, causing the Mummy and the Canopic vases to enter a portal to a then-unknown location. After defeating Akhenaten's henchmen, Sphinx is given a Silver Ankh and Imhotep takes Nerfertiti with him to a safe place.

Sphinx and the Cursed Mummy Menu

The game menu.

Using the Ankh, Sphinx teleports to a market town by the name of Abydos, and eventually finds a boatman who takes him to Heliopolis, his original intended destination.

Throughout the game, Sphinx will have to go to the Great God of the undead, Anubis, for help. Anubis agrees to help, but always demands something in return. Anubis sends Sphinx on a quest to retrieve the three Sacred Crowns of Egypt which are located in Abydos, Uruk and Heliopolis.

Throughout the game, Sphinx will find Canopic Vases used to revive The Mummy temporarily. The Mummy discovers that Horus - who has survived his ordeal at Uruk - is working for Set as a spy. After The Mummy aids a captive Uruk named Khensu, he passes out because his Canopic Vase energy runs out. Shortly after Sphinx retrieves the Sacred Crown of Heliopolis, the elderly chief of the remaining Urukites gives the Mummy a Canopic Vase in the hope that he will be able to deactivate The Eye Of Ra. The Mummy succeeds, and sends the Sacred Crown of Set, which was powering the Eye, to Sphinx but is then immobilized by Set.

Sphinx, after defeating three of Set's loyal minions, challenges Set himself and defeats him in his godly form. Set is not destroyed, as Imhotep explains: "Good cannot exist without Evil as Day cannot exist without Night". Osiris then merges with Set and they once again became Ra.

Osiris able to give the Mummy his last Canopic Vase, which should turn him back into his former, human self, but in his excitement, the Mummy breaks it and the final part of his spirit flies away. Imhotep tells him that other worlds may hold his salvation.

Despite the game ending at a cliff-hanger, no sequel has yet been announced.

ReceptionEdit

Sphinx was well received by much of the gaming community. It was praised by critics for its unique characters and deep, compelling storyline. The game's graphics were also highly praised for their high quality.

However, one common complaint of the game was the lack of voice-acting to coincide with the rather text-heavy dialogue. Also, due to Halo: Combat Evolved coming out at around the same time, Sphinx didn't achieve the same amount of popularity.

Fansites Edit

TriviaEdit

  • Sphinx and the Cursed Mummy was referenced in The Scorpion King 2: Rise of a Warrior When Ari is talking about the Spear of Osiris on the boat, he says it has effect on Egyptian monsters "such as the winged scarab, sphinxes and cursed mummies".
  • Several features were cut from the final game, such as two canceled regions, a winged lion form for Sphinx, and characters who seem to have once had a more important role were cut.
  • The two canceled regions mentioned above were Sakkara, a swamp/jungle region, and Akkaria, an underwater level.
    • Sakkara's intended music plays in Heliopolis.
  • TV commercials for the game showed Mummy speaking.
  • The game was in development for around three years.
  • A mobile phone version of the game was released about a year after the official game's debut.

External linksEdit

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